10_RA
- hrafnulf13
- Nov 17, 2020
- 6 min read
Updated: Nov 19, 2020
Method 1: Insertion Sort [2]
If we can sort the data as it appears, we can easily locate median element. Insertion Sort is one such online algorithm that sorts the data appeared so far. At any instance of sorting, say after sorting i-th element, the first i elements of array are sorted. The insertion sort doesn’t depend on future data to sort data input till that point. In other words, insertion sort considers data sorted so far while inserting next element. This is the key part of insertion sort that makes it an online algorithm. However, insertion sort takes O(n2) time to sort n elements. Perhaps we can use binary search on insertion sort to find location of next element in O(log n) time. Yet, we can’t do data movement in O(log n) time. No matter how efficient the implementation is, it takes polynomial time in case of insertion sort.
Method 2: Augmented self balanced binary search tree (AVL, RB, etc…) [2]
At every node of BST, maintain number of elements in the subtree rooted at that node. We can use a node as root of simple binary tree, whose left child is self balancing BST with elements less than root and right child is self balancing BST with elements greater than root. The root element always holds effective median.
If left and right subtrees contain same number of elements, root node holds average of left and right subtree root data. Otherwise, root contains same data as the root of subtree which is having more elements. After processing an incoming element, the left and right subtrees (BST) are differed utmost by 1.
Self balancing BST is costly in managing balancing factor of BST. However, they provide sorted data which we don’t need. We need median only. The next method make use of Heaps to trace median.
Method 3: Heaps [2]
Similar to balancing BST in Method 2 above, we can use a max heap on left side to represent elements that are less than effective median, and a min heap on right side to represent elements that are greater than effective median.
After processing an incoming element, the number of elements in heaps differ utmost by 1 element. When both heaps contain same number of elements, we pick average of heaps root data as effective median. When the heaps are not balanced, we select effective median from the root of heap containing more elements.
Algorithm described in [1]

Let’s try to visualize the algorithm with the sample input [1].

Code implementation [2]
#include <iostream>
using namespace std;
// Heap capacity
#define MAX_HEAP_SIZE (128)
#define ARRAY_SIZE(a) sizeof(a)/sizeof(a[0])
//// Utility functions
// exchange a and b
inline
void Exch(int &a, int &b)
{
int aux = a;
a = b;
b = aux;
}
// Greater and Smaller are used as comparators
bool Greater(int a, int b)
{
return a > b;
}
bool Smaller(int a, int b)
{
return a < b;
}
int Average(int a, int b)
{
return (a + b) / 2;
}
// Signum function
// = 0 if a == b - heaps are balanced
// = -1 if a < b - left contains less elements than right
// = 1 if a > b - left contains more elements than right
int Signum(int a, int b)
{
if( a == b )
return 0;
return a < b ? -1 : 1;
}
// Heap implementation
// The functionality is embedded into
// Heap abstract class to avoid code duplication
class Heap
{
public:
// Initializes heap array and comparator required
// in heapification
Heap(int *b, bool (*c)(int, int)) : A(b), comp(c)
{
heapSize = -1;
}
// Frees up dynamic memory
virtual ~Heap()
{
if( A )
{
delete[] A;
}
}
// We need only these four interfaces of Heap ADT
virtual bool Insert(int e) = 0;
virtual int GetTop() = 0;
virtual int ExtractTop() = 0;
virtual int GetCount() = 0;
protected:
// We are also using location 0 of array
int left(int i)
{
return 2 * i + 1;
}
int right(int i)
{
return 2 * (i + 1);
}
int parent(int i)
{
if( i <= 0 )
{
return -1;
}
return (i - 1)/2;
}
// Heap array
int *A;
// Comparator
bool (*comp)(int, int);
// Heap size
int heapSize;
// Returns top element of heap data structure
int top(void)
{
int max = -1;
if( heapSize >= 0 )
{
max = A[0];
}
return max;
}
// Returns number of elements in heap
int count()
{
return heapSize + 1;
}
// Heapification
// Note that, for the current median tracing problem
// we need to heapify only towards root, always
void heapify(int i)
{
int p = parent(i);
// comp - differentiate MaxHeap and MinHeap
// percolates up
if( p >= 0 && comp(A[i], A[p]) )
{
Exch(A[i], A[p]);
heapify(p);
}
}
// Deletes root of heap
int deleteTop()
{
int del = -1;
if( heapSize > -1)
{
del = A[0];
Exch(A[0], A[heapSize]);
heapSize--;
heapify(parent(heapSize+1));
}
return del;
}
// Helper to insert key into Heap
bool insertHelper(int key)
{
bool ret = false;
if( heapSize < MAX_HEAP_SIZE )
{
ret = true;
heapSize++;
A[heapSize] = key;
heapify(heapSize);
}
return ret;
}
};
// Specilization of Heap to define MaxHeap
class MaxHeap : public Heap
{
private:
public:
MaxHeap() : Heap(new int[MAX_HEAP_SIZE], &Greater) { }
~MaxHeap() { }
// Wrapper to return root of Max Heap
int GetTop()
{
return top();
}
// Wrapper to delete and return root of Max Heap
int ExtractTop()
{
return deleteTop();
}
// Wrapper to return # elements of Max Heap
int GetCount()
{
return count();
}
// Wrapper to insert into Max Heap
bool Insert(int key)
{
return insertHelper(key);
}
};
// Specilization of Heap to define MinHeap
class MinHeap : public Heap
{
private:
public:
MinHeap() : Heap(new int[MAX_HEAP_SIZE], &Smaller) { }
~MinHeap() { }
// Wrapper to return root of Min Heap
int GetTop()
{
return top();
}
// Wrapper to delete and return root of Min Heap
int ExtractTop()
{
return deleteTop();
}
// Wrapper to return # elements of Min Heap
int GetCount()
{
return count();
}
// Wrapper to insert into Min Heap
bool Insert(int key)
{
return insertHelper(key);
}
};
// Function implementing algorithm to find median so far.
int getMedian(int e, int &m, Heap &l, Heap &r)
{
// Are heaps balanced? If yes, sig will be 0
int sig = Signum(l.GetCount(), r.GetCount());
switch(sig)
{
case 1: // There are more elements in left (max) heap
if( e < m ) // current element fits in left (max) heap
{
// Remore top element from left heap and
// insert into right heap
r.Insert(l.ExtractTop());
// current element fits in left (max) heap
l.Insert(e);
}
else
{
// current element fits in right (min) heap
r.Insert(e);
}
// Both heaps are balanced
m = Average(l.GetTop(), r.GetTop());
break;
case 0: // The left and right heaps contain same number of elements
if( e < m ) // current element fits in left (max) heap
{
l.Insert(e);
m = l.GetTop();
}
else
{
// current element fits in right (min) heap
r.Insert(e);
m = r.GetTop();
}
break;
case -1: // There are more elements in right (min) heap
if( e < m ) // current element fits in left (max) heap
{
l.Insert(e);
}
else
{
// Remove top element from right heap and
// insert into left heap
l.Insert(r.ExtractTop());
// current element fits in right (min) heap
r.Insert(e);
}
// Both heaps are balanced
m = Average(l.GetTop(), r.GetTop());
break;
}
// No need to return, m already updated
return m;
}
void printMedian(int A[], int size)
{
int m = 0; // effective median
Heap *left = new MaxHeap();
Heap *right = new MinHeap();
for(int i = 0; i < size; i++)
{
m = getMedian(A[i], m, *left, *right);
cout << m << endl;
}
// C++ more flexible, ensure no leaks
delete left;
delete right;
}
// Driver code
int main()
{
int A[] = {5, 15, 1, 3, 2, 8, 7, 9, 10, 6, 11, 4};
int size = ARRAY_SIZE(A);
// In lieu of A, we can also use data read from a stream
printMedian(A, size);
return 0;
}
Another code implementation can be seen in [1].
References
https://www.thecsblog.com/hackerrank-find-the-running-median/
https://www.geeksforgeeks.org/median-of-stream-of-integers-running-integers/
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